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Posts Tagged ‘RobotLegs’

AS3 framework option #3

January 24th, 2012 5 comments

After analyzing 2 most popular framework both from syntax and performance point of view – I realized that both frameworks is not good enough for me. I work mainly with games and heavy applications that requires both code writing speed and code execution speed. With that knowledge I did what any programmer usually does in such situation – started my own project! where everything will be perfect! it will be fast! it will be comfortable to work with! and sun will shine all day long!

So I started with writing requirements…

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RobotLegs VS PureMVC: performance battle!

January 6th, 2012 2 comments

We all know that using framework in you application will hurt performance, and Flash has long and sad history of performance problems. I decided to find out how much exactly performance using framework costs us. As in last post I focus on 2 most popular frameworks: RobotLegs and PureMVC.


Run PureMVC tests           [Source code: PureMVCSpeedTest.zip]

I tried to measure 4 things: running commands, getting stuff, creating mediators, communication.
I measured how much time one such action will take, and calculated how much actions you can use in your code to waste 1ms of execution time.

PureMVC VS RobetLegs match-up!

December 14th, 2011 1 comment

Then you start creating bigger applications, or start working in bigger teams – using good framework becomes essential.
I spent good amount of time with 2 currently most popular AS3 frameworks – PureMVC and RobotLegs, and here I will compare pros and cons of both.



Generally both frameworks are very similar! :


RobotLegs and PureMVC Pros:

  • will help divide your code is small units and wire them;
  • will help standardize your code;
  • based on MVC;
  • can be extended to your needs;
  • makes you focus on your fun app instead of focusing on solving architecture puzzles;
  • have big and active communities;



RobotLegs and PureMVC Cons:

  • hurts performance a bit;
  • harder to debug “black box” framework code;
  • couples implementation with framework;



…but RobotLegs: Read more…

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